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The sewer entrance in Cherrydale (at 6, -4) is the closest sewer entry point. There is also access via the sewers for times when one wishes to directly access the Catacomb without going through the Mausoleum or the world entrance is closed. The easiest way to access this area is from the world map. The Catacombs connect to each other as well as to the Mausoleum. The main entrance is through the Mausoleum which has access points for both Catacombs. The Mausoleum and Catacombs are an interconnected hunting ground with three parts - Mausoleum, Catacomb North and Catacomb South. Spawned Loot: Melee weapon part, Old Sword, Ritual Knife Some gems will only appear for those with high tracking levels. Gems can be found inside the caves and will be used for enchanting. It is designed to be an above-intermediate area (levels 27-40), but it also acts as an alternative area for those who want loot they can sell for decent prices while still getting experience points. Spawned Loot: Amethyst, Emerald, Jorogumo Coccoons, Sapphire NPC: Encantado Workers, Encantado Shaman, Lesser Jorogumos The Slums are designed to be an intermediate hunting ground, but it also acts as an alternative area for those who want loot they can sell for decent prices while still getting experience pointsĬustom guns randomly generate and can be anything from 1, 1, 1 APQ to 13, 13, 10 APQ. Special Loot: Data Miner Specticles (relic) Spawned Loot: Crystal Meth, Custom Gun, Dime Bag, Firearm Parts, Used Syringe NPC: Enforcers, Gangsters, Soldiers, Triad Red Pole Aside from those on the world map, some buildings have sewer access points. Sewers can be accessed at a variety of points throughout the city. Spawned Loot: Chemical Waste, Lost Keys, Sewer Fungi NPC: Masterless Vampire, Rat, Wild Vampire There is also access to a shop, magic shop, atm and computer. The public lobby always spawns zombies and feral vampires. There is a public fadeportal between Sanctuary and Corvidae Flats.Ĭorvidae Flats, or CF, is a public housing building within the QZ. Teleportation can also transport a vampire within the QZ. Vampires with the Super Jump power can reach the QZ via jumping the fence of river, while those with Water Walk can reach the QZ by crossing the river. The area can also be accessed via the sewers. The QZ remains walled up though one can enter the area via the road at 26, 19, world. The QZ has a cemetery and several abandoned buildings. The Quarantine Zone, or QZ for short, is an area at the south-east of the city that was walled off by the authorities in order to protect the human population when zombies started appearing there. The hunting grounds are not considered "outside" and you will not get burned by the sun if there at Sunrise. There are exits along each of the four sides that will take you to the spot where you entered. As Benny and Rock travel to the ship to pick them up, Revy says that she has a problem with Rock.The Hunting Grounds can be reached by following the roadway that starts at 4, 26, Coastside to the entrance at 0, 35, Wilderness, or via the Newborough transit. After Alfred ends the conversation, Dutch and Revy kill Ratchman, finishing their mission. Dutch deduces that Alfred hired the Lagoon Company to doubly insure that he would acquire the painting, and Ratchman is furious at this revelation. Dutch eventually finds Ratchman, the Nazi commander, talking to Lord Alfred, a former Schutzstaffel member that ordered Ratchman to retrieve the painting. Revy obliges, killing all the Nazis she comes across, but Dutch is forced to stop her when she tries to kill the civilian crew members, which Dutch attributes to Revy's unease at accepting Rock into the crew. With the Nazis celebrating their retrieval of the painting, the two easily enter the ship, and Dutch instructs Revy to distract the crew while he searches for the painting. Das Wieder Erstehen Des Adlers Part 4 Chapter guide Previousĭutch and Revy leave the Black Lagoon on a motorboat to raid the Nazis' ship.